Android Datagram/UDP Server example

Posted by Android Flash Firmware on Wednesday, June 1, 2016


I posted "Java Datagram/UDP Server and Client, run on raspberry Pi" on my another blogspot. And last post show "Android Datagram/UDP Client example". This post show a Datagram/UDP Server run on Android.


MainActivity.java
package com.blogspot.android_er.androidudpserver;

import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.widget.TextView;

import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
import java.net.NetworkInterface;
import java.net.SocketException;
import java.util.Date;
import java.util.Enumeration;

public class MainActivity extends AppCompatActivity {

private final static String TAG = MainActivity.class.getSimpleName();

TextView infoIp, infoPort;
TextView textViewState, textViewPrompt;

static final int UdpServerPORT = 4445;
UdpServerThread udpServerThread;

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
infoIp = (TextView) findViewById(R.id.infoip);
infoPort = (TextView) findViewById(R.id.infoport);
textViewState = (TextView)findViewById(R.id.state);
textViewPrompt = (TextView)findViewById(R.id.prompt);

infoIp.setText(getIpAddress());
infoPort.setText(String.valueOf(UdpServerPORT));
}

@Override
protected void onStart() {
udpServerThread = new UdpServerThread(UdpServerPORT);
udpServerThread.start();
super.onStart();
}

@Override
protected void onStop() {
if(udpServerThread != null){
udpServerThread.setRunning(false);
udpServerThread = null;
}

super.onStop();
}

private void updateState(final String state){
runOnUiThread(new Runnable() {
@Override
public void run() {
textViewState.setText(state);
}
});
}

private void updatePrompt(final String prompt){
runOnUiThread(new Runnable() {
@Override
public void run() {
textViewPrompt.append(prompt);
}
});
}

private class UdpServerThread extends Thread{

int serverPort;
DatagramSocket socket;

boolean running;

public UdpServerThread(int serverPort) {
super();
this.serverPort = serverPort;
}

public void setRunning(boolean running){
this.running = running;
}

@Override
public void run() {

running = true;

try {
updateState("Starting UDP Server");
socket = new DatagramSocket(serverPort);

updateState("UDP Server is running");
Log.e(TAG, "UDP Server is running");

while(running){
byte[] buf = new byte[256];

// receive request
DatagramPacket packet = new DatagramPacket(buf, buf.length);
socket.receive(packet); //this code block the program flow

// send the response to the client at "address" and "port"
InetAddress address = packet.getAddress();
int port = packet.getPort();

updatePrompt("Request from: " + address + ":" + port + "\n");

String dString = new Date().toString() + "\n"
+ "Your address " + address.toString() + ":" + String.valueOf(port);
buf = dString.getBytes();
packet = new DatagramPacket(buf, buf.length, address, port);
socket.send(packet);

}

Log.e(TAG, "UDP Server ended");

} catch (SocketException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} finally {
if(socket != null){
socket.close();
Log.e(TAG, "socket.close()");
}
}
}
}

private String getIpAddress() {
String ip = "";
try {
Enumeration<NetworkInterface> enumNetworkInterfaces = NetworkInterface
.getNetworkInterfaces();
while (enumNetworkInterfaces.hasMoreElements()) {
NetworkInterface networkInterface = enumNetworkInterfaces
.nextElement();
Enumeration<InetAddress> enumInetAddress = networkInterface
.getInetAddresses();
while (enumInetAddress.hasMoreElements()) {
InetAddress inetAddress = enumInetAddress.nextElement();

if (inetAddress.isSiteLocalAddress()) {
ip += "SiteLocalAddress: "
+ inetAddress.getHostAddress() + "\n";
}

}

}

} catch (SocketException e) {
// TODO Auto-generated catch block
e.printStackTrace();
ip += "Something Wrong! " + e.toString() + "\n";
}

return ip;
}
}


activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:padding="16dp"
android:orientation="vertical"
tools:context="com.blogspot.android_er.androidudpserver.MainActivity">

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:autoLink="web"
android:text="http://android-er.blogspot.com/"
android:textStyle="bold" />

<TextView
android:id="@+id/infoip"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textStyle="italic" />

<TextView
android:id="@+id/infoport"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textStyle="italic" />

<TextView
android:id="@+id/state"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="un-initiated"
android:textSize="20dp"/>

<TextView
android:id="@+id/prompt"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textSize="18dp"/>
</LinearLayout>


uses-permission of "android.permission.INTERNET" is needed in AndroidManifest.xml

Remark about life-cycle:
In this example, the DatagramSocket server is run in background thread. I haven't handle the life-cycle very well (Actually I don't think any application will have UI like this example). Consider the cases:

Case One:
- Start the app, the activity display on screen and the DatagramSocket opened in associated thread.
- the code socket.receive(packet) block the program flow, so the thread stay here and waiting data request.
- Exit the app. It will set running to false, to request the thread to stop. But the thread is blocked in socket.receive(packet), so it's still running.
- Restart the app, the new thread cannot open the DatagramSocket, because it's still held by old thread.
- Client send a request, the DatagramSocket server response the request and exit socket.receive(packet), and check running and exit.
- In this case, the current activity and associated thread have no DatagramSocket opened!

Case Two:
- Start the app, the activity display on screen and the DatagramSocket opened in associated thread.
- the code socket.receive(packet) block the program flow, so the thread stay here and waiting data request.
- Exit the app. It will set running to false, to request the thread to stop. But the thread is blocked in socket.receive(packet), so it's still running.
- Client send a request, the DatagramSocket server response the request and exit socket.receive(packet), and check running and exit.
- Restart the app, and open the DatagramSocket.
- In this case, the current activity and associated thread can open DatagramSocket and work as expected.


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